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The Spatial Learning Method:
Facilitation of Learning Through the Use of Cognitive Mapping
in Virtual Environments

A Dissertation Submitted to the Department of Computer Science, Faculty of Science, at the
 University of Cape Town in Fulfillment of the Requirements for the degree of Master of Science

    by Cathryn Johns

         
When moving through an environment, people unconsciously build up a mental image, or cognitive map, of that environment. When later planning a trip or giving directions to someone else, they can mentally walk through the environment, remembering features relevant to their current task.  This process of building up a cognitive map of a place and using that map later is called cognitive mapping.

This dissertation presents the novel idea of using the cognitive mapping process to teach relationships between data items, called the spatial learning method. By creating a VE where the buildings or rooms represent data items, and the paths between the buildings or rooms indicate the relationships between the data items, visitors exploring the VE would not only be building up a cognitive map of the environment, but also learning the relationships implied by the layout.

Data Set used - a family tree of the Greek Gods.

A screenshot of the VE
To investigate the feasibility of the spatial learning method, such a VE was created. Three studies using this VE were run concurrently on a single set of 26 participants. The first study investigated whether visitors to a VE can in fact build up an accurate cognitive map of it, and studied the effect of the VR display system on the cognitive mapping process as well as the effect of having provided participants with a map of the VE.  The second study investigated whether data relationships can be inferred from the cognitive map, looked at the effect of display type and having a map on learning, and compared learning via the spatial learning method with that via a conventional lecture (presented to a separate group of 7 participants). The third study examined the relationship between various psychological factors (emotions such as enjoyment, interest, and distress, as well as the sense of presence) and cognitive mapping and learning.

Study 1 found that while most participants did build up a cognitive map of the VE used in the study, the maps (as measured by wayfinding scores and sketch maps drawn by participants) were generally of low quality.   Study 2 showed that the learning of the underlying data set varied greatly between participants, with some remembering almost all of the data points and the relationships between them while others could barely answer the most rudimentary questions about the data set.  Study 2 also showed that participants who attended the conventional lecture performed significantly better at the learning test than participants who were taught via the spatial learning method. Study 3 found that the participants who attended the VR sessions did not experience any more positive emotions that those who attended the lecture, and also showed that emotions and the sense of presence were unrelated to both cognitive mapping and learning. Studies 1 and 2 also showed that using an immersive, head-tracked VR system as opposed to a desktop system did not affect either cognitive mapping or learning.
Another screenshot of the VE

A map of the VE drawn by a participant
With these findings it is difficult to recommend the use of the spatial learning method as a teaching tool.  However, some of the results are encouraging, and it may be possible to improve the method at least to the point where it could be used a teaching aid to supplement conventional methods rather than replacing them.

Download the full dissertation (zipped pdf 1.17 Mb)


Last updated:  11/03/2002