This page gives details of some of the honours (4th year of the BSc) courses I have taught in the past few years.
User Experience in Games and Virtual Environments (2014)
This course is about extending your practical skills in creating games (or VEs) with the scientific skills to analyse the experiences users have in them. We’ll first examine concepts of user experience in immersive games and virtual environments. The objective is learning what makes such games and environments effective and engaging. We will consider how you can measure user experience in a VE and game and consequently how to make them better.
ICT4D: Digital Divide and Other Concepts (2010)
Some guiding principles for working in ICT4D Concepts and distinctions to use in carrying out research Useful modes for thinking about case studies.